I modeled this back in June, and figured I’d do a quick render with Blender cycles. I just wanted to get more visual content on here. I’ve done a fair amount of work on many parts of the study and sunroom, but much of it’s not in a finished state (or doesn’t look as good as I want). Plus it’s easy to make something look good in cycles. It’s a little bit trickier in Unreal.
I’ll do a more detailed post on this a little later.
Here are the original versions for comparison.
(concept art, Exile, Revelation)